- summary: Turns on or off sharing your online status and activity with your contacts.
- area: Game.Social
- confidence: 0.95
Turns on or off sharing your online status and activity with your contacts.
- Kind request
- Area Game.Social
- Named by beta, gamemapping
The wire half of the client's "share my status" setting. With sharing on, your contacts see that you are connected and what you are doing; with it off you appear as not sharing.
THE SERVER HAS TO BE TOLD because it is the side that answers other players' contact-list queries - the client cannot honour this locally.
It travels the same machinery as the four warn-toggles and is sent immediately on every flip, with no debounce. Send it only when the setting actually changes.
When you may send it
- Requires
character_loadedobserved - Raised by: the player flips the status-sharing control proven
Related messages
- Nothing answers it - send it and move on it mirrors a stored client option to the server; no dumped build has a matching acknowledgement message
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | share | bool | True to share your online status and activity with your contacts; false to withhold it. The stored client option, copied straight through. | required |
Recovered with score 100, confidence 0.95, margin 100 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 1 of 2.
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