- summary: Put a flag on your current map for one step of the treasure hunt.
- area: Game.Treasure.Hunt
Put a flag on your current map for one step of the treasure hunt.
Kind request · Area Game.Treasure.Hunt
Marks your current map as the spot of step index (you think the hint points here).
WHAT TO DO
Set quest_type and index, send, and expect TreasureHuntFlagAnswerEvent, then a
TreasureHuntEvent with the flag. Every other member the message declares is padding:
leave it unset.
When you may send it
- Requires
context_readyinferred
Related messages
- Nothing answers it - send it and move on inferred — the server answers with the hunt's answer or state events
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 2 | index | int32 | The step the flag belongs to. (step index) | always |
| 3 | quest_type | TreasureHuntType | Which kind of treasure hunt you act on. A TreasureHuntType: echo the one of your running hunt. | always |