- summary: The failed branch of a character selection. It carries no payload at all.
- area: Game.Character.Management
- confidence: 0.96
The failed branch of a character selection. It carries no payload at all.
- Kind struct
- Area Game.Character.Management
- Named by beta
THE BRANCH ITSELF IS THE WHOLE MESSAGE. It carries nothing: no code, no reason, no text. The client only observes that this branch was taken and runs its selection-error path.
So there is nothing to inspect and nothing to report to a user beyond "the
server refused". Do not go looking for an error code that is not there, and do
not read the success branch to find out why - see
CharacterSelectionEvent.
Not sent on its own — it is only ever the error branch of CharacterSelectionEvent. inferred
Used by
Recovered with score 90, confidence 0.96, margin 90 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 0 of 0.
Aucun avis à afficher.