- summary: A player's companion fighter, with the player it belongs to.
- area: Game.Fight
A player's companion fighter, with the player it belongs to.
Kind struct · Area Game.Fight
The companion branch of FighterIdentity.kind: a player's companion fighter, with the player it belongs to.
Read master to find the companion's owner; ignore the unnamed int32.
Not sent on its own — a branch of FighterIdentity.kind, never sent on its own. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | master | FighterIdentity | The player the companion belongs to. A FighterIdentity. fa.muk rebuilds it as a PLAYER identity (ey) and stores it in the companion class; FightResultStatsTab matches a fighter against it to find the companion of the shown player. | never |