- summary: What kind of fight a fight is: challenge, aggression, PvM, arena, breach and others. Eleven values.
- area: Game.Common
What kind of fight a fight is: challenge, aggression, PvM, arena, breach and others. Eleven values.
Kind enum · Area Game.Common
The kind of a fight, carried by FightCommonInformation.type.
The client does not branch on it where the fight record is converted - it keeps the value on its fight object as it arrives. Treat the names as Ankama's labels: every value is named from the reference build's numbering, and the dumps show no client code that gives any one value a behaviour of its own.
The enum has had exactly these eleven values on every dumped build.
Not sent on its own — an enum is never sent on its own; it is the FightCommonInformation.type member. inferred
Used by
Values
| Value | Number | Meaning |
|---|---|---|
FIGHT_TYPE_CHALLENGE | 0 | A challenge between players. |
FIGHT_TYPE_AGGRESSION | 1 | A player attacking another player. |
FIGHT_TYPE_PvMA | 2 | Named PvMA in Ankama's reference build. |
FIGHT_TYPE_MXvM | 3 | Named MXvM in Ankama's reference build. |
FIGHT_TYPE_PvM | 4 | Players against a monster group. |
FIGHT_TYPE_PvT | 5 | Named PvT in Ankama's reference build (player versus tax collector, by the name). |
FIGHT_TYPE_PvMU | 6 | Named PvMU in Ankama's reference build (player versus mutant, by the name). |
FIGHT_TYPE_PVP_ARENA | 7 | An arena fight between players. |
FIGHT_TYPE_KOH | 8 | Named KOH in Ankama's reference build. |
FIGHT_TYPE_PvPr | 9 | Named PvPr in Ankama's reference build (player versus prism, by the name). |
FIGHT_TYPE_BREACH | 10 | A breach fight. |