- summary: The rooms of the player's haven bag and the theme on each, sent either as a full list or as an amendment.
- area: Game.Haven.Bag
- confidence: 0.93
The rooms of the player's haven bag and the theme on each, sent either as a full list or as an amendment.
- Kind event
- Area Game.Haven.Bag
- Named by beta, gamemapping
The player's haven bag is a private instanced house whose rooms each carry a theme. This event tells you what those rooms are, and it arrives in two quite different forms distinguished by one field.
READ action FIRST - IT CHANGES WHAT THE LIST MEANS
action = 0 the list is the COMPLETE set of rooms; replace what you hold action = 1 the list is an AMENDMENT; merge it into what you hold
On the amending form the real client does not rebuild anything. It walks the incoming entries, finds the room it already holds with the same id, and overwrites only that room's theme; an id it has never seen is appended. Treating an amendment as a full list will silently drop every room the server did not mention.
AN EMPTY LIST IS IGNORED, NOT AN INSTRUCTION TO CLEAR. The client does nothing at all when the list is empty, on either form.
THE FIELD NUMBERS MOVE BETWEEN BUILDS, AT BOTH LEVELS. This message has carried its two members at 1 and 2, at 2 and 3, and at 2 and 1 across the builds on record, and the room entry's own two members have taken four different number pairs including a straight swap. Read every number off this page rather than from an older schema, and identify the members by meaning.
When you may send it
- Requires
character_loadedinferred
Related messages
- Reply not yet recovered: nothing answers this - it is inbound only. The haven-bag requests that can provoke the amending form (changing a room's theme, editing the bag) have no signatures yet, so an update arriving without an obvious cause is expected rather than surprising.
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | preview | repeated HavenBagRoomPreview | The haven bag's rooms, each carrying its identifier and the theme currently applied to it. What this list means depends on the companion selector: it is either the complete set of rooms or an amendment to the set you already hold. An empty list is ignored by the real client rather than treated as "no rooms". | never; inbound only |
| 2 | action | HavenBagRoomAction | Whether the accompanying list replaces the rooms you hold or amends them. Zero means replace; the other declared value means merge by room id and overwrite only the theme. The client branches on exactly this, so getting it wrong loses rooms silently. The two values themselves are not recovered yet and keep their generated names. | never; inbound only |
Recovered with score 430, confidence 0.93, margin 430 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 2 of 2.
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