- summary: How many kamas you are carrying.
- area: Game.Inventory
How many kamas you are carrying.
Kind event · Area Game.Inventory
Your carried kamas. The inventory snapshot in InventoryContentEvent brings
the first value; this message keeps it current afterwards.
TREAT IT AS THE AMOUNT, NOT A CHANGE. The client hands the number unchanged to every open storage window as the kamas figure to display. Overwrite what you track rather than adding to it.
ONLY THE WALLET YOU CARRY. The kamas held in the bank arrive in
StorageKamasUpdateEvent; both messages move the client's total-wealth figure.
ONE DECLARED MEMBER IS PADDING. Read the recovered name; the client never reads the other member.
When you may send it
- Requires
character_selectedinferred
Related messages
- Unsolicited - nothing you send causes this inferred — the client handles it without having asked for anything
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 2 | quantity | int64 | How many kamas you are carrying. (kamas) An amount to overwrite, not a delta: the client displays it as is. | never |