- summary: A whole item stack left your inventory: remove it.
- area: Game.Inventory
A whole item stack left your inventory: remove it.
Kind event · Area Game.Inventory
Remove the stack object_uid from your inventory, ALL of it.
1. Find the stack whose uid is object_uid (the uid of ObjectItem, not
the gid).
2. Delete it entirely, and any shortcut that points to it.
When only PART of a stack goes away, the server sends ObjectQuantityEvent
with the new quantity instead. In the capture, selling a whole stack in the
auction house (ExchangeObjectMovePricedRequest) sends this right after
ExchangeBidHouseInListUpdatedEvent, followed by InventoryWeightEvent.
Do not send anything back.
When you may send it
- Requires
context_readyinferred
Related messages
- Unsolicited - nothing you send causes this observed — the server sends it whenever a stack leaves your inventory for good, for example after you put it on sale in an auction house
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | object_uid | int32 | The uid of the stack to remove from your inventory. Observed: 8567885 | never |