- summary: Claims the reward for a finished achievement, or every claimable reward at once.
- area: Game.Achievement
- confidence: 0.87
Claims the reward for a finished achievement, or every claimable reward at once.
- Kind request
- Area Game.Achievement
- Named by beta
Claims one achievement's reward.
achievement_id OF -1 CLAIMS EVERYTHING CLAIMABLE AT ONCE. That is a real
value, not a sentinel for "unset": the client sends exactly that when the player
accepts all rewards. Be sure you meant it - there is no per-item confirmation.
The current build pads the message with a nested four-member message that no dumped build writes. Leave it alone.
When you may send it
- Requires
character_loadedobserved - Raised by: the player accepts a reward in the rewards menu proven
Related messages
- Reply not yet recovered: the reward arrives as items - watch
GameActionItemListEventand your inventory - but the acknowledgement message itself has no signature here yet.
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | achievement_id | int32 | Which achievement's reward to claim, or -1 for every claimable reward at once. (achievement id) Range: a real achievement id, or -1 for all -1 IS MEANINGFUL, not a placeholder. | required |
Recovered with score 155, confidence 0.87, margin 155 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 1 of 1.
Aucun avis à afficher.