- summary: Follow a party member's position (compass flag).
- area: Game.Party
Follow a party member's position (compass flag).
Kind request · Area Game.Party
Follow a party member: their position is shown with a compass flag.
HOW TO SEND IT
1. Set PartyFollowMemberRequest.party_id to your party's id and
PartyFollowMemberRequest.player_id to the member's character id.
2. Leave the other declared members (an int64 and an optional bool) at their defaults: the
client never writes them.
When you may send it
- Requires
context_readyinferred - Raised by: a user action: Follow in a member's player menu (PlayerMenuMaker.OnFollowMember / OnFollowAllThisMember) proven
Related messages
- Reply not yet recovered: the server answers with a follow-status event (
ihcon 3.7.12.12), not signed yet.
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | player_id | int64 | The member to follow. A character id. | always |
| 3 | party_id | int32 | Your party's id.PartyJoinEvent.party_id. | always |