- summary: Opens the character-deletion flow and asks what the server needs to confirm it. Deletes nothing.
- area: Game.Character
- confidence: 0.91
Opens the character-deletion flow and asks what the server needs to confirm it. Deletes nothing.
- Kind request
- Area Game.Character
- Named by beta, gamemapping
STEP 1 OF 3. IT DELETES NOTHING. It asks the server what confirming the deletion will require.
1.PrepareCharacterDeletionRequestyou ask 2.CharacterDeletionPrepareEventthe server states the terms 3.CharacterDeletionRequestthe deletion actually happens
Do not send step 3 without reading step 2: whether a secret answer is required is decided there, per character.
Padding varies between builds; the id is the member named here.
When you may send it
- Requires
authenticatedobserved - Raised by: the player chooses to delete a character on the selection screen proven
Related messages
- You will then receive
CharacterDeletionPrepareEventinferred — the server answers with the character's name and whether a secret answer is required
Sequence
Step character_deletion.1 inferred — of 3 steps; the flow is a fixed ask / terms / confirm exchange
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 4 | character_id | int64 | The character the player asked to delete. (character id) | required |
Recovered with score 165, confidence 0.91, margin 165 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 1 of 4.
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