- summary: What travelling to one zaap costs, in kamas - the answer to WaypointPriceRequest, shown in the world map's tooltip.
- area: Game.Teleportation
What travelling to one zaap costs, in kamas - the answer to WaypointPriceRequest, shown in the world map's tooltip.
Kind response · Area Game.Teleportation
The price of the zaap on one map, in answer to WaypointPriceRequest.
WHAT TO DO WHEN YOU RECEIVE IT
1. MATCH IT BY map_id, not by order. The official client keeps one price per
map and only accepts an answer for a map it asked about.
2. IGNORE A PRICE OF 0 OR LESS. The client only stores a positive price; until
then the map stays "price unknown".
3. KEEP THE PRICE. The client asks once per map and reuses the answer for as
long as it keeps its cache; nothing in this message tells you it changed.
SEND NOTHING BACK.
THE OTHER MEMBERS ARE PADDING. This build declares a second int32, a nested record and an enum beside the two real values. The client never reads any of them.
When you may send it
- Requires
character_loadedobserved
Related messages
- Arrives after
WaypointPriceRequest
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 3 | map_id | int64 | The map of the zaap this price is for - the map you asked about in WaypointPriceRequest.map_id. (map id) | never |
| 4 | price | int32 | What travelling to that zaap costs, shown in the world map's tooltip. (kamas) The client ignores a value of 0 or less. | never |