- summary: Your character's seven fight totals: damage done, taken and blocked, shield applied, heals done and taken, enemies finished.
- area: Game.Fight
Your character's seven fight totals: damage done, taken and blocked, shield applied, heals done and taken, enemies finished.
Kind struct · Area Game.Fight
Seven totals for one fighter over the whole fight, as the fight result screen shows them in your character's tab. Each value is a plain count; nothing is a rate.
HOW TO READ IT
1. BaseStatistics.damage_done, BaseStatistics.damage_taken and
BaseStatistics.blocked_damage are the damage totals.
2. BaseStatistics.applied_shield is the shield the fighter gave.
3. BaseStatistics.heal_done and BaseStatistics.heal_taken are the heal totals.
4. BaseStatistics.kill_count is the number of enemies the fighter finished.
The per-category breakdown (by direct hit, poison, push ...) is in DetailedStatistics, not here.
Not sent on its own — it travels inside FightStatisticsEvent.base_statistics, never sent on its own. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | applied_shield | int32 | Total shield points the fighter applied. Name of beta's FightStatisticsEvent member. | never |
| 2 | heal_done | int32 | Total healing the fighter gave. Name of beta's FightStatisticsEvent member. | never |
| 3 | heal_taken | int32 | Total healing the fighter received. Name of beta's FightStatisticsEvent member. | never |
| 4 | damage_done | int32 | Total damage the fighter dealt. Name of beta's FightStatisticsEvent member. | never |
| 5 | damage_taken | int32 | Total damage the fighter received. Name of beta's FightStatisticsEvent member. | never |
| 6 | blocked_damage | int32 | Total damage the fighter blocked. Name of beta's FightStatisticsEvent member. | never |
| 7 | kill_count | int32 | Number of enemies the fighter finished. Name of beta's FightStatisticsEvent member. | never |