- summary: How a fight's challenges are decided: chosen by the team or drawn at random. The type is named; its values are not.
- area: Game.Challenge
How a fight's challenges are decided: chosen by the team or drawn at random. The type is named; its values are not.
Kind enum · Area Game.Challenge
The challenge mode of a fight, carried by ChallengeModSelectedEvent.challenge_mod, by the ready
request of the placement phase and by the mode-selection request.
THE VALUES ARE NOT NAMED HERE. Beta declares CHALLENGE_CHOICE = 0 and
CHALLENGE_RANDOM = 1, but enum numbers are not trusted across builds and nothing read
so far separates them by behaviour: the client only shifts the value by one into its own
mode enum. Keep the value you received and echo it back unchanged.
Not sent on its own — an enum is never sent on its own. inferred
Used by
No fields you may set.