- summary: A companion fighter: its model, level and the fighter it belongs to.
- area: Game.Common
A companion fighter: its model, level and the fighter it belongs to.
Kind struct · Area Game.Common
The entity_fighter branch of FightFighterInformation.
entity_model_id is the companion template (look it up in the companions data),
level its level, and master_id the id of the fighter it belongs to.
Other members may appear (a string the client copies verbatim); they have no canonical name yet.
THE EXTRA STRING IS NOT NAMED. Recent builds add a string the client shows inside a localized label for the entity (most likely its owner's name, as in "{0}'s sidekick"), but the label's key is encrypted in the client, so its meaning is not proven. Display it if you need a label; do not rely on what it contains.
Not sent on its own — it travels inside the fighter record of FightFighterShowEvent. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 2 | master_id | int64 | The fighter this companion belongs to. (fighter id) | never |
| 3 | level | int32 | The companion's level. (level) | never |
| 4 | entity_model_id | int32 | The companion template. (companion id) | never |