- summary: The anomaly complement of a map: present when the map is an anomaly.
- area: Game.Gamemap
The anomaly complement of a map: present when the map is an anomaly.
Kind struct · Area Game.Gamemap
Set as the map complement when the map belongs to an open anomaly, in
MapComplementaryInformationEvent.anomaly_information and
FightMapInformationEvent.anomaly_information.
TREAT ITS PRESENCE AS THE SIGNAL. MapComplementaryAnomalyInformation.closing_time is when the
anomaly closes. The record's int32 (beta: level) is never read: the client takes the level it shows
from its own data.
Not sent on its own — it travels inside MapComplementaryInformationEvent.anomaly_information and FightMapInformationEvent.anomaly_information. proven
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | closing_time | int64 | When the anomaly closes. The only int64, as in beta. The client hands it to its anomaly object together with the level it takes from its own data. | never |