- summary: Which monster a fighter is, at which grade and level.
- area: Game.Common
Which monster a fighter is, at which grade and level.
Kind struct · Area Game.Common
The monster_fighter_information branch of AIFighterInformation.
monster_gid is the monster template (look it up in the monsters data),
creature_grade the grade of that monster (1-based), and creature_level its
level. They match the MonsterInGroupInformation of the group you attacked.
All three are int32 and their order changes between builds: read them by name.
Not sent on its own — it travels inside the fighter record of FightFighterShowEvent. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | creature_grade | int32 | The monster's grade. (grade (1-based)) | never |
| 2 | creature_level | int32 | The monster's level. (level) | never |
| 3 | monster_gid | int32 | The monster template. (monster id) | never |