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Asterobot

Une application plein écran sur votre écran d'accueil avec notifications push, badges et plus encore.

Pour installer cette application sur iOS et iPadOS
  1. Appuyez sur Icône de partage dans Safari
  2. Faites défiler le menu et appuyez sur Ajouter à l'écran d'accueil.
  3. Appuyez sur Ajouter dans le coin supérieur droit.
Pour installer cette application sur Android
  1. Appuyez sur le menu à trois points (⋮) dans le coin supérieur droit du navigateur.
  2. Appuyez sur Ajouter à l'écran d'accueil ou Installer l'application.
  3. Confirmez en appuyant sur Installer.

SequenceType

  • summary: What kind of fight action a sequence plays: a spell, a weapon hit, a mark, a move, a death, a turn or fight start/end.
  • area: Game.Game.Action

What kind of fight action a sequence plays: a spell, a weapon hit, a mark, a move, a death, a turn or fight start/end.

Kind enum · Area Game.Game.Action

The kind of a fight action sequence, carried by SequenceStartEvent and SequenceEndEvent.

Each named value is the kind the official client turns it into (its own spell, weapon spell, mark spell, trigger, movement, entity death, turn start, turn end and fight start kinds). The client converts nothing else: any other declared value reaches it as an unknown kind. Treat such a value as unknown, never as one of the named ones.

You do not need the kind to play a fight correctly: acknowledge every finished sequence with GameActionAcknowledgementRequest whatever its kind.

Not sent on its own — an enum is never sent on its own. inferred

Used by

Values

ValueNumberMeaning
SPELL0A spell cast.
The official client turns it into its own 'Spell' sequence kind.
WEAPON1A weapon hit.
The official client turns it into its own 'WeaponSpell' sequence kind.
GLYPH_TRAP2A glyph or trap: a mark laid on the ground, or its effect.
The official client turns it into its own 'MarkSpell' sequence kind.
TRIGGERED3Effects triggered by another action.
The official client turns it into its own 'Trigger' sequence kind.
MOVE4A movement.
The official client turns it into its own 'Movement' sequence kind.
CHARACTER_DEATH5A fighter's death.
The official client turns it into its own 'EntityDeath' sequence kind.
TURN_START6The start of a turn.
The official client turns it into its own 'TurnStart' sequence kind.
TURN_END7The end of a turn.
The official client turns it into its own 'TurnEnd' sequence kind.
FIGHT_START8The start of the fight.
The official client turns it into its own 'FightStart' sequence kind.

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Configurer les notifications push du navigateur

Chrome (Android)
  1. Appuyez sur l'icône de cadenas à côté de la barre d'adresse.
  2. Tap Autorisations → Notifications.
  3. Ajustez vos préférences.
Chrome (Desktop)
  1. Cliquez sur l'icône représentant un cadenas dans la barre d'adresse..
  2. Select Paramètres du site.
  3. Find Notifications et ajustez vos préférences.