- summary: One revealed step of a treasure hunt: a direction to follow, a fight, or the final dig.
- area: Game.Treasure.Hunt
One revealed step of a treasure hunt: a direction to follow, a fight, or the final dig.
Kind struct · Area Game.Treasure.Hunt
One element of TreasureHuntEvent.known_steps. Exactly one branch of its oneof is set: follow a direction to a
point of interest, to an NPC hint, or for a number of maps; fight; or dig. The branches are
not named yet; their members are a Direction and an int32 (the point-of-interest label,
the NPC or the map count), or nothing for the fight and the dig.
Not sent on its own — a record carried by TreasureHuntEvent, never sent on its own. inferred
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