- summary: One subarea's anomaly is now open or closed, with the time it closes.
- area: Game.Anomaly
- confidence: 0.89
One subarea's anomaly is now open or closed, with the time it closes.
- Kind event
- Area Game.Anomaly
- Named by beta, gamemapping
The delta for one subarea, and THE ONLY MESSAGE THAT REPORTS A CLOSURE -
AnomalyOpenedEvent only ever announces openings. open false is how an
anomaly ends.
Apply it to the board you got from AnomalySubareaInformationRequest, keyed
by subarea_id.
closing_time tells you when the anomaly ends, so you can decide whether it is
worth travelling to before it does.
The message declares a second int64 beside closing_time; the named one is the
one the client actually loads.
When you may send it
- Requires
character_loadedobserved
Related messages
- Unsolicited - nothing you send causes this the server publishes anomaly state changes as they happen
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | open | bool | Whether an anomaly is now in this subarea. FALSE IS A CLOSURE, and this is the only message that reports one. | never |
| 2 | closing_time | int64 | When the anomaly closes. The record declares a second int64 beside this one that the client does not read. | never |
| 3 | subarea_id | int32 | Which subarea changed. (subarea id) | never |
Recovered with score 190, confidence 0.89, margin 190 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 3 of 3.
Aucun avis à afficher.