- summary: The market prices of one item: its average price and the cheapest price listed per lot size.
- area: Game.Exchange
The market prices of one item: its average price and the cheapest price listed per lot size.
Kind event · Area Game.Exchange
The answer to ExchangeBidHousePriceRequest. Use it to choose the price
of the lot you are about to sell with ExchangeObjectMovePricedRequest.
1. Check object_gid: the item these prices are for (the gid you asked
about).
2. Read average_price: the item's average price, in kamas. -1 means the
house has no average for it; the official client then shows a
placeholder text and disables its "market price" button.
3. Read bid_price_for_seller (BidPriceForSeller): minimal_prices
holds the cheapest price currently listed for each lot size, in the order
of SellingConditions.quantities. Undercut the matching entry if you
want to sell first.
Do not send anything back.
When you may send it
- Requires
context_readyinferred
Related messages
- Arrives after
ExchangeBidHousePriceRequest
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | bid_price_for_seller | BidPriceForSeller | The cheapest price currently listed for each lot size. Type BidPriceForSeller. | never |
| 2 | object_gid | int32 | The item (template id) these prices are for: the gid of your price request. Observed: 310The client never reads it; named as the message's only int32. | never |
| 3 | average_price | int64 | The item's average price; -1 when the house has none. (kamas) Observed: 7 | never |