- summary: Asks the auction house for the current prices of one item before you put it on sale.
- area: Game.Exchange
Asks the auction house for the current prices of one item before you put it on sale.
Kind request · Area Game.Exchange
HOW TO PRICE AN ITEM BEFORE SELLING IT
1. Open the auction house in sell mode (ExchangeBidSellerStartedEvent).
2. Send this request with object_gid = the item's TEMPLATE id (the gid,
not the uid of your stack).
3. Wait for ExchangeBidPriceEvent: it gives the average price and the
cheapest price currently listed for each lot size.
4. Choose your price, then sell with ExchangeObjectMovePricedRequest.
The official client sends ExchangeBidHouseSearchRequest (follow = true)
for the same gid at the same moment, so it also receives the item's offer
list. That is optional: this request alone is enough to get the prices.
When you may send it
- Requires
context_readyinferred - Raised by: the player picks an item to sell, from the inventory or from the list of items already on sale proven
Related messages
- You will then receive
ExchangeBidPriceEventobserved — the server answers with the average price and the cheapest price per lot size of that item
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | object_gid | int32 | The item's template id (gid) whose prices you want. Observed: 310 | required |