- summary: Joining a party failed; the reason says why.
- area: Game.Party
Joining a party failed; the reason says why.
Kind event · Area Game.Party
Joining a party failed.
WHAT TO DO WHEN YOU RECEIVE IT
1. Read PartyJoinErrorEvent.reason to know why (party full, player busy, ...). The
official client shows one message per reason.
2. SEND NOTHING BACK.
The reason's values are not named yet. The other declared members are never read.
When you may send it
- Requires
context_readyinferred
Related messages
- Arrives after
PartyInvitationAcceptRequest
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 3 | reason | type not documented yet | Why the join failed. A nested enum; its values are not named yet. | never |