- summary: An alliance as shown next to a fight team member: its uid and its tag.
- area: Game.Fight
An alliance as shown next to a fight team member: its uid and its tag.
Kind struct · Area Game.Fight
The FightTeamMemberCharacter.alliance_info record.
BasicAllianceInformation.alliance_uid is a GUID string: parse it as one.
Show BasicAllianceInformation.alliance_tag beside the member's name.
Not sent on its own — it travels only inside FightTeamMemberInformation. proven
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 2 | alliance_uid | string | The alliance's unique id, a GUID in text form. The client parses it with System.Guid(string). | never |
| 3 | alliance_tag | string | The alliance's short tag. The other string the client keeps; it is the tag shown beside the member's name. | never |