- summary: Which reward a fight's challenges give: an experience bonus or a drop bonus.
- area: Game.Challenge
Which reward a fight's challenges give: an experience bonus or a drop bonus.
Kind enum · Area Game.Challenge
The bonus kind of a fight's challenges, carried by
ChallengeBonusChoiceSelectedEvent.challenge_bonus and by the bonus-choice request.
HOW TO READ IT
1. CHALLENGE_EXPERIENCE_BONUS: the challenges raise the experience gained; each
challenge's bonus is Challenge.xp_bonus.
2. CHALLENGE_DROP_BONUS: the challenges raise the drops; each challenge's bonus is
Challenge.drop_bonus.
Not sent on its own — an enum is never sent on its own. inferred
Used by
Values
| Value | Number | Meaning |
|---|---|---|
CHALLENGE_EXPERIENCE_BONUS | 0 | The challenges give an experience bonus. The client shows it with the experience icon. |
CHALLENGE_DROP_BONUS | 1 | The challenges give a drop bonus. The client shows it with the chest icon. |