- summary: The spell state of the fighters you control in a running fight: global cast counts and, per fighter, cooldowns and cast counts.
- area: Game.Fight
The spell state of the fighters you control in a running fight: global cast counts and, per fighter, cooldowns and cast counts.
Kind struct · Area Game.Fight
Carried by FightJoinRunningEvent.resume.
- FightResume.slaves_information: one entry per fighter you control
(FighterResumeInfo); restore each fighter's cooldowns and cast counts.
- FightResume.global_cast_counts: the cast counts shared by all of them;
the client hands them to every fighter's spell state.
A third list (pairs of int32) is read by the client but not named here.
Not sent on its own — a record carried by FightJoinRunningEvent, never sent on its own. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | global_cast_counts | repeated FightSpellCast | Cast counts shared by every fighter you control. Same role and name as RefreshSpellCastStateEvent.global_cast_counts: the client hands it as the global cast counts to each fighter's spell state.Element type FightSpellCast. | never |
| 2 | slaves_information | repeated FighterResumeInfo | One entry per fighter you control. Element type FighterResumeInfo.Field name of beta's FightResume, whose list held the predecessor record FightResumeSlaves; no build names this field since. | never |