- summary: One gift of the gift panel: its title and items, plus the unique ids of the items given.
- area: Game.Game.Action
One gift of the gift panel: its title and items, plus the unique ids of the items given.
Kind struct · Area Game.Game.Action
One gift shown in the gift panel. GroupedGameActionItems.action is the
GameActionItem (title and items); GroupedGameActionItems.item_uids the unique ids of
the inventory objects given. The official client builds one gift entry from each group.
Not sent on its own — a record carried by GameActionItemListEvent.groups, never sent on its own. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | item_uids | repeated int64 | Unique ids of the inventory objects this gift gives. The client passes them as GameActionObject's giftItemUid. | never |
| 2 | action | GameActionItem | The gift: its title and the items it contains. A GameActionItem. Named after beta's actions list, which held these records directly. | never |