- summary: One per-spell modifier currently in effect on the character.
- area: Game.Common
- confidence: 0.91
One per-spell modifier currently in effect on the character.
- Kind struct
- Area Game.Common
- Named by beta
One modifier applied to one spell - a range increase, a cost reduction and so on.
ITS MEMBERS ARE NOT INDIVIDUALLY RECOVERED HERE and stand with their obfuscated names. The reference build declares a spell id, two enum selectors saying which property is modified and in what way, and two integer amounts distinguishing the contextual part from the equipment part - but nothing in the current build separates those roles behaviourally, so nothing is claimed.
If you need spell modifiers, read them positionally against the reference layout and verify against the character sheet in game before relying on them.
Not sent on its own — it is only ever an element of CharacterCharacteristics.spell_modifiers. inferred
Used by
No fields you may set.
Recovered with score 100, confidence 0.91, margin 100 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 0 of 6.
Aucun avis à afficher.