- summary: A player joined your party.
- area: Game.Party
A player joined your party.
Kind event · Area Game.Party
A player joined your party.
WHAT TO DO WHEN YOU RECEIVE IT
1. Ignore it unless PartyNewMemberEvent.party_id is your party's id
(PartyJoinEvent.party_id).
2. Add PartyNewMemberEvent.member (Character) to the members (update it if already
listed), and drop them from the pending guests.
3. SEND NOTHING BACK.
The declared string-to-int32 map is never read by the client.
When you may send it
- Requires
context_readyinferred
Related messages
- Unsolicited - nothing you send causes this an invited player accepted
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | member | Character | The new member. A Character. | never |
| 3 | party_id | int32 | The party concerned. Compare with PartyJoinEvent.party_id; ignore the message when it differs. | never |