- summary: A branch of the character look carrying the character's gender and one of three optional complements.
- area: Game.Character.Management
- confidence: 0.97
A branch of the character look carrying the character's gender and one of three optional complements.
- Kind struct
- Area Game.Character.Management
- Named by beta
The type is Ankama's and is proven by the accessor several client consumers use to reach it.
gender IS NAMED. It is the character's Gender; together with the class id
from CharacterLook it is what selects the character's portrait.
THE REST IS NOT NAMED. The remaining members form a oneof of three complements - the reference build calls them epic information, party member information and party invitation information - but no independent evidence separates them yet, so they keep their obfuscated names. Guessing from field order is how this protocol punishes people.
Not sent on its own — it is only ever a branch of CharacterLook. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 4 | gender | Gender | The character's gender. Portraits are keyed by class id followed by this value: Head_<class id><gender>. | never |
Recovered with score 160, confidence 0.97, margin 160 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 1 of 4.
Aucun avis à afficher.