- summary: A character's gender, as the two-valued enum the protocol carries.
- area: Game.Common
- confidence: 0.94
A character's gender, as the two-valued enum the protocol carries.
- Kind enum
- Area Game.Common
- Named by beta
The gender of a character, carried by CharacterRemodelingInformation when
you create or remodel one and by CharacterBaseInformation when the server
describes one.
THE VALUES ARE NOT NAMED HERE. No client behaviour dumped so far says which of
the two means male; the client only ever turns the value into a yes/no by
comparing it with 1. What the game data does show: each class has exactly two
portraits, Head_<class id>0 and Head_<class id>1, and for the original
twelve classes the male look uses skin <class id>0 and the female look
<class id>1. If you need a portrait, append the gender value to the class id.
Not sent on its own — an enum is never sent on its own. inferred
Used by
No fields you may set.
Recovered with score 110, confidence 0.94, margin 110 over the runner-up. A margin close to the score means nothing else came near; a thin margin means a decoy nearly won. Members recovered: 0 of 2.
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