- summary: A player character fighter's level, breed, gender and alignment.
- area: Game.Common
A player character fighter's level, breed, gender and alignment.
Kind struct · Area Game.Common
The character_information branch of NamedFighterInformation.
level is the character level (the client clamps it to 200 for display);
breed_id the character's breed (class) - look it up in the breeds data;
gender its Gender; alignment_information its AlignmentInformation.
DO NOT TELL LEVEL AND BREED APART BY POSITION. Both are int32 and their numbers and order change between builds.
Some builds declare a second alignment record and an extra enum here; the client never reads them.
Not sent on its own — it travels inside the fighter record of FightFighterShowEvent. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 2 | breed_id | int32 | The character's breed (class). (breed id) | never |
| 3 | alignment_information | AlignmentInformation | The character's alignment - see AlignmentInformation. | never |
| 4 | gender | Gender | The character's gender - see Gender. | never |
| 6 | level | int32 | The character's level. (level) The client caps it at 200 for display. | never |