- summary: The character's alignment, alignment level and grade, and honour standing, carried on the character sheet.
- area: Game.Common
The character's alignment, alignment level and grade, and honour standing, carried on the character sheet.
Kind struct · Area Game.Common
The alignment half of the character sheet. The client copies every member into one alignment record that the character sheet, tooltips and the aggression menu read.
alignment is the side - see Alignment. alignment_grade is the grade
that picks the wings drawn on tooltips; 0 means no wings.
alignment_quest_number is what the alignment tab shows as the alignment LEVEL;
the tab treats 20 and above as the top rank.
character_level is the CHARACTER's level, not an alignment value: a level 3
character receives 3. It is an int32 on every Dofus 3 build.
HONOUR LIVES IN AlignmentExtendedInformation, together with the
attackability status.
THE REFERENCE BUILD'S character_id IS GONE. No Dofus 3 build carries it here;
do not look for an id in this record.
Not sent on its own — it is only ever carried by CharacterCharacteristics. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | character_level | int32 | The character's own level. (character level) int32 on every Dofus 3 build (int64 in the reference build). | never |
| 2 | alignment | Alignment | Which alignment the character belongs to. An Alignment value. | never |
| 3 | extended_information | AlignmentExtendedInformation | Honour standing and attackability. See AlignmentExtendedInformation. | never |
| 4 | alignment_quest_number | int32 | The alignment level, shown on the alignment tab. The tab treats 20 and above as the top rank. | never |
| 5 | alignment_grade | int32 | The alignment grade that selects the wings drawn on the character. 0 means no wings are drawn. The client keeps it in a single byte. | never |