- summary: A fighter with a name: a player character or a mutant, with its status and arena league.
- area: Game.Common
A fighter with a name: a player character or a mutant, with its status and arena league.
Kind struct · Area Game.Common
The named_fighter branch of FightFighterInformation.
name is the fighter's name and status its CharacterStatus.
hidden_in_pre_fight hides the fighter during placement. league_id is the
fighter's arena league (look it up in the arena leagues data); ladder_position
is its rank in that league, shown beside the league ornament.
BRANCH ON fighter_information: character_information for a player character
(level, breed, gender, alignment - see FightCharacterInformation),
mutant_information for a mutant - see FightMutantInformation.
Not sent on its own — it travels inside the fighter record of FightFighterShowEvent. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 2 | ladder_position | int32 | The fighter's rank within its arena league. (rank) | never |
| 3 | status | CharacterStatus | The fighter's player status - see CharacterStatus. | never |
| 4 | name | string | The fighter's name. | never |
| 6 | league_id | int32 | The fighter's arena league. (arena league id) | never |
| 1 | character_information | FightCharacterInformation | Set for a player character - see FightCharacterInformation. | never |
| 8 | mutant_information | FightMutantInformation | Set for a mutant - see FightMutantInformation. | never |