- summary: A mutant fighter's power level.
- area: Game.Common
A mutant fighter's power level.
Kind struct · Area Game.Common
The mutant_information branch of NamedFighterInformation.
power_level is the mutant's power level; the client stores it where a
monster's grade goes.
FightMutantInformation.monster_gid is the monster the mutant is playing as: the client
stores it where a monster fighter's MonsterFighter.monster_gid goes and looks it up in
the monsters data the same way.
Not sent on its own — it travels inside the fighter record of FightFighterShowEvent. inferred
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | monster_gid | int32 | The monster the mutant is playing as: an id of the monsters game data. The client stores it where a monster fighter's monster_gid goes (the creature-model slot), so it is looked up the same way. Named after that member; beta's record has no such field. | never |
| 2 | power_level | int32 | The mutant's power level. (power level) | never |