- summary: Which team of a fight a member belongs to: challengers, defenders or spectators. The type is named; its values are not.
- area: Game.Common
Which team of a fight a member belongs to: challengers, defenders or spectators. The type is named; its values are not.
Kind enum · Area Game.Common
The team side of a fight, as used by FightTeamRemoveMemberEvent.team and by the
team member of FightPlacementPossiblePositionsEvent. Keep it as a key: the client
selects a fight's team by this value.
THE VALUES ARE NOT NAMED HERE. Beta declares TEAM_CHALLENGER = 0, TEAM_DEFENDER = 1
and TEAM_SPECTATOR = 2, but enum numbers are not trusted across builds, and nothing
read so far in the client separates the values by behaviour. Current builds declare a
fourth value. When you need challengers versus defenders, compare with the team of a
fighter you know (your own character after you attacked is a challenger).
Not sent on its own — an enum is never sent on its own. inferred
Used by
ChangeTeamFightMarkFightNewWaveEventFightOptionUpdateEventFightPlacementPossiblePositionsEventFightTeamInformationFightTeamRemoveMemberEventFighterIdentityNamedPartyTeamSpawnInformation
No fields you may set.