- summary: One look option of a character on the map: guild, alliance, title, ornament, emote, speed, followers...
- area: Game.Common
One look option of a character on the map: guild, alliance, title, ornament, emote, speed, followers...
Kind struct · Area Game.Common
One element of Humanoid.options. Exactly one branch of option is set.
HOW TO READ IT
1. guild_information: the character's guild (id, name, level, emblem).
2. alliance_information (AllianceOption): its alliance and whether it can be attacked.
3. title_option (TitleOption) / ornament_option (OrnamentOption): the title and
ornament shown with the name.
4. emote_option (EmoteOption): an emote the character is playing right now.
5. object_use_option (ObjectUseOption) / skill_use_option (SkillUseOption): an
item or an interactive element the character is busy using, and until when.
6. followers (FollowingCharactersOption): the looks of the characters following it.
7. speed_multiplier: the character's movement speed factor (1 = normal).
Not sent on its own — a record carried by Humanoid.options, never sent on its own. proven
Used by
Fields
| # | Field | Type | Meaning | You set it |
|---|---|---|---|---|
| 1 | title_option | TitleOption | Set when the character shows a title. See TitleOption. | never |
| 2 | object_use_option | ObjectUseOption | Set while the character is using an item. See ObjectUseOption. | never |
| 3 | speed_multiplier | int32 | The character's movement speed factor. Observed: 11 is the normal speed. | never |
| 4 | alliance_information | AllianceOption | Set when the character is in an alliance. See AllianceOption. | never |
| 5 | skill_use_option | SkillUseOption | Set while the character is using an interactive element. See SkillUseOption. | never |
| 6 | ornament_option | OrnamentOption | Set when the character shows an ornament. See OrnamentOption. | never |
| 7 | followers | FollowingCharactersOption | Set when characters follow this one: their looks. See FollowingCharactersOption. | never |
| 8 | emote_option | EmoteOption | Set while the character plays an emote. See EmoteOption. | never |
| 9 | guild_information | GuildInformation | Set when the character is in a guild: the guild's id, name, level and emblem. A GuildInformation record (no signature yet). | never |