Kind struct · Area Game.Common
1. Draw one follower per IndexedEntityLook in FollowingCharactersOption.following_characters_looks, at its index in the line. 2. Ignore the int64 member: the client never reads it.
Not sent on its own — a record carried by HumanOption.followers, never sent on its own. proven
Used by
HumanOption Fields
#FieldTypeMeaningYou set it 1following_characters_looksrepeated IndexedEntityLookThe followers' looks, each with its position.
A list of IndexedEntityLook.never
- summary: The looks of the characters following a character (its followers), by position.
- area: Game.Common
- 18 vues