Kind struct · Area Game.Exchange
Carried by ExchangeBidBuyerStartedEvent (and by the seller start event). Read it as the configuration of the auction house window:
1. types: the item type ids this house trades. Only items of these types can be browsed or sold here. 2. max_item_level: items above this level are not accepted. 3. tax_percentage: sale tax, percent of the price. 0 means no tax at all. tax_modification_percentage replaces it when you change the price of an item already on sale. The client charges round(price * rate / 100), at least 1. 4. npc_contextual_id: keep it. The client sends it back as npc_id of NpcGenericActionRequest from the auction-house window. 5. auction_house_id: which auction house this is, as an id into the client's auction-house data table.
The client copies two more int32 members but never reads them; they are left unnamed (one is the per-account sale limit, the other the unsold delay - the client gives no way to tell which).
Not sent on its own — a record carried by the auction-house start events, never sent on its own. inferred
Used by
ExchangeBidBuyerStartedEvent ExchangeBidSellerStartedEvent Fields
#FieldTypeMeaningYou set it 1typesrepeated int32Item type ids this auction house trades.
The buy window lists these as its categories; the sell window only offers items of these types.never 3auction_house_idint32Which auction house this is: an id into the client's auction-house data table.
Absent from beta and 3.2; named after the client routine that consumes it (SetAuctionHouseByBidId).never 4npc_contextual_idint32Contextual id of the auction-house NPC; the client sends it back as the NPC id of a generic NPC action.never 5tax_percentagefloatSale tax, in percent of the price. 0 means no tax. (percent)never 6max_item_levelint32Highest item level this auction house accepts.never 7quantitiesrepeated int32Lot sizes items are sold in.
The 3.7 client copies it but never reads it; named as the only other repeated int32.never 8tax_modification_percentagefloatTax charged instead when you change the price of an item already on sale, in percent. (percent)never
- summary: The rules of the auction house you opened: item types, taxes, level cap, which house it is and the NPC that runs it.
- area: Game.Exchange
- 44 vues